From 2e679e6fb2c1a93d1cb9b6cd66d19f6239953394 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tomas=20Wenstr=C3=B6m?= Date: Sun, 14 Feb 2021 18:31:10 +0100 Subject: [PATCH] Replaced reference with smart pointer in Wall --- src/core/level/mod.rs | 76 ++++++++++++++++++++++++--------------------------- 1 file changed, 35 insertions(+), 41 deletions(-) diff --git a/src/core/level/mod.rs b/src/core/level/mod.rs index c2eb041..4d828de 100644 --- a/src/core/level/mod.rs +++ b/src/core/level/mod.rs @@ -14,7 +14,7 @@ pub use self::lvlgen::LevelGenerator; pub struct Level { pub gravity: Point, pub grid: Grid, - walls: Vec, + walls: Vec>, wall_grid: Grid>>, } @@ -26,7 +26,7 @@ impl Level { Level { gravity, grid, - walls, + walls: walls.into_iter().map(|i| Rc::new(i)).collect(), wall_grid, } } @@ -136,8 +136,8 @@ impl Level { for w in &self.wall_grid.cells[c.x][c.y] { if let Intersection::Point(p) = Intersection::lines(p1, p2, w.p1, w.p2) { let wall = Wall { - region: &self.walls[w.region], - edge: w, + region: Rc::clone(&self.walls[w.region]), + edge: Rc::clone(w), }; return IntersectResult::Intersection(wall, p) } @@ -147,8 +147,8 @@ impl Level { } } -pub enum IntersectResult<'a> { - Intersection(Wall<'a>, Point), +pub enum IntersectResult { + Intersection(Wall, Point), None } @@ -162,16 +162,16 @@ pub struct Grid { } impl Grid { - pub fn at(&self, c: C) -> Option<&T> - where C: Into<(isize, isize)> - { - let c = c.into(); - if c.0 >= 0 && c.0 < self.size.width as isize && c.1 >= 0 && c.1 < self.size.height as isize { - Some(&self.cells[c.0 as usize][c.1 as usize]) - } else { - None - } - } + // pub fn at(&self, c: C) -> Option<&T> + // where C: Into<(isize, isize)> + // { + // let c = c.into(); + // if c.0 >= 0 && c.0 < self.size.width as isize && c.1 >= 0 && c.1 < self.size.height as isize { + // Some(&self.cells[c.0 as usize][c.1 as usize]) + // } else { + // None + // } + // } pub fn to_grid_coordinate(&self, c: C) -> Option> where C: Into<(isize, isize)> @@ -196,7 +196,7 @@ impl Grid { ////////// WALL REGION ///////////////////////////////////////////////////////// -#[derive(Debug)] +#[derive(Debug, Default)] pub struct WallRegion { edges: Vec>, } @@ -219,17 +219,15 @@ impl WallRegion { WallRegion { edges } } - // #[allow(dead_code)] - // fn next(&self, index: EdgeIndex) -> Rc { - // let index = (index + 1) % self.edges.len(); - // Rc::clone(&self.edges[index]) - // } + fn next(&self, index: EdgeIndex) -> Rc { + let index = (index + 1) % self.edges.len(); + Rc::clone(&self.edges[index]) + } - // #[allow(dead_code)] - // fn previous(&self, index: EdgeIndex) -> Rc { - // let index = (index + self.edges.len() + 1) % self.edges.len(); - // Rc::clone(&self.edges[index]) - // } + fn previous(&self, index: EdgeIndex) -> Rc { + let index = (index + self.edges.len() + 1) % self.edges.len(); + Rc::clone(&self.edges[index]) + } } ////////// WALL EDGE /////////////////////////////////////////////////////////// @@ -247,29 +245,25 @@ struct WallEdge { ////////// WALL //////////////////////////////////////////////////////////////// -/// kommer det här att fungera ifall nåt objekt ska spara en referens till Wall? -/// kanske istället ska lägga Vec i en Rc och skicka med en klon av den, samt id:n till regionen och väggen? -pub struct Wall<'a> { - region: &'a WallRegion, - edge: &'a WallEdge, +pub struct Wall { + region: Rc, + edge: Rc, } -impl<'a> Wall<'a> { - pub fn next(&self) -> Wall<'a> { - let next = (self.edge.id + 1) % self.region.edges.len(); - let edge = &self.region.edges[next]; +impl Wall { + #[allow(dead_code)] + pub fn next(self) -> Wall { Wall { + edge: self.region.next(self.edge.id), region: self.region, - edge, } } - pub fn previous(&self) -> Wall<'a> { - let prev = (self.edge.id + self.region.edges.len() - 1) % self.region.edges.len(); - let edge = &self.region.edges[prev]; + #[allow(dead_code)] + pub fn previous(self) -> Wall { Wall { + edge: self.region.previous(self.edge.id), region: self.region, - edge, } } -- 2.11.0