Added a graphical testing state
[kaka/rust-sdl-test.git] / src / core / game.rs
index 386057b..8fbbef0 100644 (file)
@@ -1,4 +1,4 @@
-use ActiveState;
+use teststate::TestState;
 use AppState;
 use common::{Point, Radians};
 use core::app::StateChange;
@@ -58,7 +58,7 @@ impl AppState for GameState {
                return Some(StateChange::Pop)
             }
            Event::KeyDown { keycode: Some(Keycode::Return), .. } => {
-               return Some(StateChange::Push(Box::new(ActiveState::new((800, 600)))))
+               return Some(StateChange::Push(Box::new(TestState::new())))
             }
            Event::KeyDown { keycode: Some(Keycode::Space), .. } => {
                self.lvlgen.seed = std::time::UNIX_EPOCH.elapsed().unwrap().as_secs() as u32;