Allow dead code
[kaka/rust-sdl-test.git] / src / core / render.rs
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1use sdl2::gfx::primitives::DrawRenderer;
2use sdl2::pixels::Color;
3use sdl2::rect::{Point, Rect};
4use sdl2::render::{BlendMode, Canvas, Texture};
5use sdl2::video::{FullscreenType, Window};
6
7pub struct Renderer {
8 canvas: Canvas<Window>,
9}
10
11impl Renderer {
12 pub fn new(mut canvas: Canvas<Window>) -> Self {
13 canvas.set_blend_mode(BlendMode::Add);
14 canvas.set_draw_color((0, 0, 0));
15 canvas.clear();
16 canvas.present();
17 Renderer { canvas }
18 }
19
20 pub fn canvas(&mut self) -> &mut Canvas<Window> {
21 &mut self.canvas
22 }
23
4a7f4e28 24 #[allow(dead_code)]
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25 pub fn viewport(&self) -> (u16, u16) {
26 let vp = self.canvas.viewport();
27 (vp.width() as u16, vp.height() as u16)
28 }
29
30 pub fn toggle_fullscreen(&mut self) {
31 match self.canvas.window().fullscreen_state() {
32 FullscreenType::Off => self
33 .canvas
34 .window_mut()
35 .set_fullscreen(FullscreenType::Desktop),
36 _ => self.canvas.window_mut().set_fullscreen(FullscreenType::Off),
37 }
38 .unwrap();
39 }
40
41 pub fn clear(&mut self) {
42 self.canvas.set_draw_color((0, 0, 0));
43 self.canvas.clear();
44 }
45
46 pub fn present(&mut self) {
47 self.canvas.present();
48 }
49
50 pub fn blit<R1, R2>(&mut self, texture: &Texture, src: R1, dst: R2)
51 where R1: Into<Option<Rect>>,
52 R2: Into<Option<Rect>>
53 {
54 self.canvas.copy(texture, src, dst).unwrap();
55 }
56
57 pub fn blit_ex<R1, R2, P>(&mut self,
58 texture: &Texture,
59 src: R1,
60 dst: R2,
61 angle: f64,
62 center: P,
63 flip_horizontal: bool,
64 flip_vertical: bool)
65 where R1: Into<Option<Rect>>,
66 R2: Into<Option<Rect>>,
67 P: Into<Option<Point>>
68 {
69 self.canvas.copy_ex(texture, src, dst, angle, center, flip_horizontal, flip_vertical).unwrap();
70 }
71
72 pub fn circle<P, C>(&self, pos: P, rad: i16, col: C)
73 where P: Into<(i16, i16)>,
74 C: Into<Color>,
75 {
76 let pos = pos.into();
77 self.canvas.aa_circle(pos.0, pos.1, rad, col.into()).unwrap();
78 }
79
80 pub fn ellipse<P, R, C>(&self, pos: P, rad: R, col: C)
81 where P: Into<(i16, i16)>,
82 R: Into<(i16, i16)>,
83 C: Into<Color>,
84 {
85 let pos = pos.into();
86 let rad = rad.into();
87 self.canvas.aa_ellipse(pos.0, pos.1, rad.0, rad.1, col.into()).unwrap();
88 }
89
90 pub fn draw_line<P1, P2, C>(&mut self, start: P1, end: P2, col: C)
91 where P1: Into<Point>,
92 P2: Into<Point>,
93 C: Into<Color>,
94 {
95 self.canvas.set_draw_color(col);
96 self.canvas.draw_line(start, end).unwrap();
97 }
98}