X-Git-Url: http://www.dolda2000.com/gitweb/?a=blobdiff_plain;f=src%2Fcore%2Fcontroller.rs;h=f56507000576b77a162550b5d12476b908ab1df2;hb=ca99d4d7fc9e8e2dde6c4174797196f5c5a4b7e3;hp=b3f6201518ea5eae687102f4bd1b10a56281f9e0;hpb=fca4e4f02f42efcfe88104ca221e32302b4f4878;p=kaka%2Frust-sdl-test.git diff --git a/src/core/controller.rs b/src/core/controller.rs index b3f6201..f565070 100644 --- a/src/core/controller.rs +++ b/src/core/controller.rs @@ -10,7 +10,7 @@ use std::rc::Rc; pub struct ControllerManager { ctrl: GameControllerSubsystem, haptic: Rc, - pub controllers: Vec>, + pub controllers: Vec>>, } //#[derive(Debug)] @@ -45,18 +45,34 @@ impl ControllerManager { println!("device added ({})!", id); let mut ctrl = self.ctrl.open(id).unwrap(); println!("opened {}", ctrl.name()); - let haptic = match ctrl.set_rumble(500, 1000, 500) { + + /* + note about set_rumble (for dualshock 3 at least): + the active range for the low frequency is from 65536/4 to 65536 and escalates in large steps throughout the range + the active range for the high frequency is from 256 to 65536 and effect is the same throughout the whole range + */ + let haptic = match ctrl.set_rumble(0, 256, 100) { Ok(_) => self.haptic.open_from_joystick_id(id).ok(), Err(_) => None }; - let c = Rc::new(Controller {id, ctrl, haptic: haptic.map(|h| Rc::new(RefCell::new(h)))}); - c.rumble(0.5, 300); - self.controllers.push(c); + let detached = self.controllers.iter().find(|c| !c.borrow().ctrl.attached()); + match detached { + Some(c) => { + let mut c = c.borrow_mut(); + c.ctrl = ctrl; + c.haptic = haptic.map(|h| Rc::new(RefCell::new(h))); + } + None => { + let c = Rc::new(RefCell::new(Controller {id, ctrl, haptic: haptic.map(|h| Rc::new(RefCell::new(h)))})); + self.controllers.push(c); + } + }; } pub fn remove_device(&mut self, id: i32) { println!("device removed ({})!", id); + // TODO } }